About me

Precision, detail, and movement.

Hi, I’m Manuel, a technical artist in training with a keen curiosity for understaning how every detail comes to life in a 3D environment.

I am currently pursuing a Double Degree in Animation and Video Game Design at the European University of Madrid, and I specialized in the Advanced 3D Character Rigging Course at Animum Creativity Advanced School.

I am passionate about learning, experimenting with new tools, and continuously improving the processes that shape characters, settings, and props. My goal is to provide creative and efficient solutions by paying close attention to detail at every stage of production, combining technique and art to tell stories with movement and emotion.

Skills

Rigging

Maya

Modeling

Blender

Editing

After Effects & Premier Pro

Cleanliness & Organization – Spatial Intelligence – Layout – Rendering – Technical Drawing – Cinematography

You may contact me